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State Modeling and Observer Construction

Manipulation actions can be modeled efficiently within a discrete event dynamic system framework. It should be noted that we do not intend to discretize the workspace of the manipulating robot hand or the movement of the hand, we are merely using the DEDS model as a high level structuring technique to preserve and make use of the information we know about the way in which each manipulation task should be performed, in addition to the knowledge about the physical limitations of both the observer and manipulating robots. The high-level state definition permits the observer recognize and report on symbolic descriptions of the task and the physical relationships under observation. We avoid the excessive use of decision structures and exhaustive searches when observing the 3-D world motion and structure.

A bare-bone approach to solving the observation problem would have been to try and visually reconstruct the full 3-D motion parameters of the robot hand, which would have more than six degrees of freedom, depending on the number of fingers and/or claws and how they move. The motion and shape or structure of the different objects should also be recovered in 3-D, which is complicated especially if some of them are non-rigid bodies. That process should be done in real time while the task is being performed. A simple way of tracking might be to try and keep a fixed geometric relationship between the observer camera and the hand over time. However, the above formulation is inefficient, unnecessary and for all practical purposes infeasible to compute in real time. In addition, that formulation does not provide any kind of interpretation for the meaning of the scene evolution, nor does it allow for any symbolic recognition for the task under observation. The limitation of the observer reachability and the extensive computations required to perform the visual processing are motives behind formulating the problem as a hierarchy of task-oriented observation modules that exploits the higher-level knowledge about the existing system, in order to achieve a feasible mechanism of keeping the visual process under supervision.




Next: State Space Modeling Up: Discrete Event Observation Previous: DEDS for Modeling


sobh@bridgeport.edu
Tue Nov 22 21:30:54 MST 1994